//php print_r(get_the_ID()); ?>
Online Gaming Bill 2025 regulates India’s gaming industry by banning harmful money games while promoting safe e-sports, social and educational games. It curbs addiction, financial loss, and fraud, ensuring a safer digital space and boosting India’s creative and gaming economy.
The Online Gaming Bill 2025, officially known as the Promotion and Regulation of Online Gaming Bill, 2025, passed by Parliament on 21st August 2025, marks a historic move to regulate the booming digital gaming industry. It protects citizens from the dangers of online money games while promoting safe, skill-based, and educational gaming.
The legislation curbs addiction, financial ruin, and social distress caused by predatory platforms, while encouraging e-sports and social games as part of India’s growing digital economy. This dual approach ensures innovation is fostered without compromising public safety.
The Online Gaming Bill 2025 recognises three distinct categories within the sector:
The rapid growth of online money gaming created multiple challenges. According to Union Minister for Electronics & IT, Shri Ashwini Vaishnaw, nearly 45 crore Indians have been negatively impacted, with an estimated ₹20,000 crore lost to such platforms.
Ready to boost your UPSC 2026 preparation? Join PW’s UPSC online courses today!
The Online Gaming Bill 2025 is a law passed to ban harmful online money games while promoting safe e-sports and social games in India.
No. The Bill only bans online money games. E-sports, social, and educational games are encouraged and regulated.
A national-level Online Gaming Authority will oversee registration, regulation, and public grievance redressal.
Violators face imprisonment of up to five years and fines up to ₹2 crore, with stricter penalties for repeat offenders.
It protects families from financial harm, supports youth through e-sports, creates jobs, and promotes India as a hub for safe digital gaming.
<div class="new-fform">
</div>