Economic Survey 2025–26 Flags Digital Addiction as Public Health Risk

31 Jan 2026

Economic Survey 2025–26 Flags Digital Addiction as Public Health Risk

The Economic Survey 2025–26, has identified rising digital addiction and screen-related mental health disorders as a major emerging public health challenge, particularly affecting children and adolescents.

What is Digital Addiction?

  • Definition: According to the Economic Survey, Digital addiction refers to compulsive and excessive engagement with digital devices such as smartphones, gaming platforms, and social media.
  • Behavioural nature: It is recognised as a behavioural addiction characterised by loss of control, psychological distress, and functional impairment rather than substance dependence.
  • The World Health Organisation (WHO) recognised online gaming addiction as a mental health condition in ICD-11 under ‘Gaming Disorder,’ defined by impaired control over gaming, prioritisation of gaming over other activities, and continued play despite negative consequences.

Key Trends

  • Expanding digital economy: India’s digital economy contributed 11.74% of national income in FY23 and is projected to reach 13.42% in FY25, reflecting large-scale digital adoption.
  • Rapid connectivity growth: Internet connections increased from 25.15 crore in 2014 to 96.96 crore in 2024, driven by nationwide 5G rollout and BharatNet connectivity to 2.18 lakh Gram Panchayats.
  • Near-universal access: 85.5% of Indian households own at least one smartphone (2025), indicating near-ubiquitous digital access across social groups.
  • High-intensity usage patterns: In 2024, 48% of users consumed online video, 43% accessed social media, 40% used email and online music, and 26% used digital payments.
  • Large absolute user base: These usage shares translate into around 40 crore OTT users and nearly 35 crore social media users, intensifying exposure risks.
  • Youth dominance: Internet and smartphone usage is near-universal among 15–29-year-olds, placing youth at the centre of digital addiction concerns.

The scale, intensity, and youth-centric nature of digital engagement have transformed digital addiction from an individual behavioural concern into a systemic public health, education, and human capital challenge.

Key Causes of Digital Addiction

  • Easy Accessibility: Digital addiction increases because smartphones, affordable data, and 24×7 internet access make digital engagement constant and unavoidable
  • Algorithm-driven engagement: Auto-play features, infinite scrolling, short-video loops, and personalised recommendations promote compulsive consumption by exploiting reward mechanisms of the brain.
  • Social Validation and Comparison:  Likes, shares, follower counts, and online validation drive repetitive checking behaviour and anxiety, particularly among adolescents and young adults.
  • Fear of Missing Out (FoMO): Digital addiction grows because users experience anxiety about missing updates, social interactions, or trends, leading to compulsive checking
  • Academic and Social Pressures: Students facing academic competition increasingly use digital platforms as coping mechanisms, which often escalate into compulsive use.
  • Real-Money Gaming and Online Gambling: Easy access to wagering-based platforms and skill-based gaming monetisation increases addiction risk, debt, and psychological stress.
  • Pandemic-Induced Behavioural Shifts: COVID-19 expanded reliance on online education, entertainment, and socialisation, reinforcing excessive screen-time habits leading to normalisation of screen dependence.

Impacts of Digital Addiction

  • Cognitive and Mental Health Impacts:
    • Psychological disorders: Digital addiction is strongly associated with anxiety, depression, stress, and low self-esteem, particularly among youth.
    • Sleep disruption: Late-night screen exposure leads to sleep debt, circadian rhythm disruption, and reduced cognitive functioning.
  • Educational and Productivity Losses:
    • Academic decline: Excessive screen use reduces attention span, concentration, and study hours, negatively affecting academic outcomes.
    • Workplace inefficiency: Constant digital distractions lower productivity, focus, and task completion in professional settings
  • Social Capital Erosion:
    • Weakening offline bonds: Compulsive digital engagement reduces face-to-face interaction, community participation, and interpersonal skills.
    • Isolation paradox: Despite high connectivity, digital addiction often results in loneliness and social withdrawal
  • Economic and Financial Costs:
    • Direct financial losses: Online purchases, gaming expenditure, and cyber fraud impose direct monetary costs.
    • Long-term earnings impact: Reduced employability, productivity, and skill development affect lifetime income potential.

Constitutional and Human Capital Dimensions

  • Right to life and mental health (Article 21): Mental well-being is integral to a dignified life; widespread digital addiction poses a public health challenge.
  • Child rights perspective: Under Constitutional morality and the UN Convention on the Rights of the Child, the State has a duty to protect children from exploitative and addictive digital environments.
  • Right to education (Article 21A): Attention fragmentation, learning losses, and screen dependence undermine educational outcomes and cognitive development.
  • Demographic dividend at risk: Unchecked digital addiction threatens to erode India’s demographic dividend, potentially converting it into a demographic liability through reduced productivity and labour force participation.

India-Specific Policy and Governance Challenges

  • Data deficit: India lacks comprehensive national-level data on the prevalence and severity of digital addiction, limiting targeted policy responses.
  • Youth demographic pressure: India’s large youth population increases the scale and complexity of digital addiction impacts.
  • Urban – rural exposure gap: Rapid digital penetration in rural areas is not matched by mental health infrastructure and awareness.
  • Regulatory lag: Technological innovation and platform monetisation models evolve faster than behavioural health regulation.
  • Mental health stigma: Social stigma continues to deter early help-seeking and counselling, particularly among adolescents.

Global Initiatives

  • WHO recognition: The WHO’s ICD-11 formally recognises Gaming Disorder as a mental health condition.
  • Australia: Introduced a nationwide ban on social media accounts for children below 16 years.
  • China: Enforced strict gaming limits, allowing only one hour of online gaming per day on weekends and holidays, using real-name authentication.
  • South Korea: Implemented the ‘Cinderella Law’ restricting night gaming for minors, later replaced by parental control mechanisms.
  • Singapore: Adopted a community-based approach through its Media Literacy Council, promoting cyber wellness and responsible digital citizenship.
  • United Kingdom: Developed a Digital Resilience Framework integrating digital well-being into education and technology design.
  • School-level restrictions: Countries such as France, Spain, Finland, Japan, Australia, and parts of the U.S. restrict smartphone use in schools.
  • Counselling infrastructure: Seoul Metropolitan Government’s ‘I Will Centres’ provide addiction prevention and recovery counselling for youth.

Initiatives in India

  • Educational guidelines: CBSE has issued guidelines on safe internet use in schools and school buses.
  • Digital education framework: The Pragyatah framework under the Ministry of Education integrates screen-time considerations into digital learning.
  • Child protection norms: The National Commission for Protection of Child Rights (NCPCR) has prescribed screen-time limits and online safety guidelines.
  • Tele-MANAS: Launched in 2022, it provides a 24×7 toll-free mental health helpline (14416) and has handled over 32 lakh calls, with an app launched in 2024.
  • SHUT Clinic, NIMHANS: Offers specialised treatment for excessive technology use and conducts parental awareness programmes.
  • Online Gaming (Regulation) Act, 2025: Bans wagering-based online money games, regulates advertising, and licenses permissible skill-based games to curb addiction and financial harm.
  • Digital detox initiatives: Karnataka’s ‘Digital Detox Centre – Beyond Screens’ supports individuals facing severe digital addiction.

Check Out UPSC CSE Books

Visit PW Store
online store 1

Way Forward

  • Evidence-based policymaking: The Second National Mental Health Survey (NMHS) should be leveraged to generate reliable data on digital addiction prevalence and impacts.
  • Outcome-based indicators: Policies must track screen-time patterns, sleep quality, anxiety levels, academic performance, productivity, and cyber safety risks.
  • School-centric intervention: Schools should introduce a Digital Wellness Curriculum covering screen-time literacy, cyber safety, and mental health awareness.
    • Schools should ensure compulsory physical activity to counter sedentary lifestyles caused by screen overuse
  • Offline engagement spaces: Governments should establish offline youth hubs in urban slums and rural areas to promote healthy social interaction.
  • Family capacity building: Parents should be trained to recognise addiction symptoms, enforce device-free hours, and use parental control tools effectively.
  • Platform accountability: Digital platforms must enforce age verification, age-appropriate defaults, and restrictions on auto-play, gambling content, and targeted advertising.
  • Ethical technology design: Adoption of “time-well-spent” principles, friction-based design, and algorithmic transparency should be encouraged.
  • Technological safeguards: ISP-level content filtering, differentiated data plans, and simpler devices for children such as education-only Tablets can reduce exposure to harmful digital content.
  • Expanded mental health access: Tele-MANAS should be expanded with specialised counsellors for digital addiction and integrated with schools and colleges for early intervention.

Conclusion

Addressing digital addiction requires a balanced approach combining awareness, regulation, ethical technology design, mental health support, community participation, and responsible individual behaviour to safeguard India’s human capital and social well-being.

Enroll in SRIJAN Prelims Crash Course

Need help preparing for UPSC or State PSCs?

Connect with our experts to get free counselling & start preparing

Aiming for UPSC?

Download Our App

      
Quick Revise Now !
AVAILABLE FOR DOWNLOAD SOON
UDAAN PRELIMS WALLAH
Comprehensive coverage with a concise format
Integration of PYQ within the booklet
Designed as per recent trends of Prelims questions
हिंदी में भी उपलब्ध
Quick Revise Now !
UDAAN PRELIMS WALLAH
Comprehensive coverage with a concise format
Integration of PYQ within the booklet
Designed as per recent trends of Prelims questions
हिंदी में भी उपलब्ध

<div class="new-fform">







    </div>

    Subscribe our Newsletter
    Sign up now for our exclusive newsletter and be the first to know about our latest Initiatives, Quality Content, and much more.
    *Promise! We won't spam you.
    Yes! I want to Subscribe.